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Nix was in development at DigiPen Institute of Technology for twelve months as a senior level project.
Adrian Bentley is currently a 21 year old senior at Digipen Institute of Technology, pursuing a 4 year degree in Real Time Interactive Simulation (will Graduate Spring 2004). In the Nix project, I am essentially responsible for the graphics engine. It is built on DirectX 9, and utilizes advanced vertex and pixel shading capabilities of current graphics cards.
Mike Gonzales is a senior in DigiPen Institute of Technology's B.S. RTIS program. He expects to graduate in April 2004. He hopes to combine the rigorous mathematical and programming training gained in school with his previous studies of the "softer" fields of history, myth and culture once he is ejected in to the larger world.
Braeden Shosa will be graduating from DigiPen Institute of Technology in December 2003 with a B.S. in Real-Time Interactive Simulation and a minor in Mathematics at an age of 23. He helped design and develop Nix's networking and artificial intelligence modules. If you're interested in hiring an avid gamer and developer for your team, visit www.shosa.com.
Richard Yeager is 21 years old and is currently earning his BS in Real-Time Interactive Simulation at the DigiPen Institute of Technology. He enjoys programming and loves a challenge. He has experience with programming input, UI, graphics, and physics among other things. He will be graduating in December 2003 and is looking forward to working in the game industry. You can visit his website at www.evildigirat.com.
Mark Young's passion is making exciting and fun video games. The real fun began 3 years ago when he entered the B.S. in Real Time Interactive Simulations program at Digipen Institute of Technology. From there he has acquired unrivaled skills and knowledge in the art of both designing and creating award winning caliber games. The latest example of this pure talent is in the game Nix. Here he implemented the underlying engine for all the entities, created the sound engine, codesigned/coimplemented the server client setup, and just recently tackled the basic AI routines. Now at 22 years old and graduating in December of 2003, I am ready to take my experience and vigor to the cubicles of reality.
In 2000 Shane Whitfield peeked into a small Seattle based video game college called Digipen. Three years later, he immerged a functional member of society and holding an internship on The Matrix Online. Shane has helped created exciting games such as Heist!, Heist!2, WaterFight, and S.H.A. and hopes to continue making games after graduation. Visit Shane's website at www.shanewhitfield.com.
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