The Agency

 

Overview

The Agency is being developed at Sony Online Entertainment - Seattle by a large team. It is intended to be released in 2010.


My Role

During my first six months working on the Agency, I assisted with prototyping new gameplay ideas using the Unreal 3 engine with UnrealScript. The remainder of my time on The Agency was spent developing a skill system which was integrated into the Unreal 3 engine and exposed functionality into UnrealScript. Development of the skill system entailed creating a system that allowed designers to input desired features, utilized the capabilities of the Unreal 3 engine optimally, and called on previous knowledge built during work on The Matrix Online.


Skills Built

  Increased exposure to Unreal 3 engine and UnrealScript

  Advanced experience managing meetings and creating task lists from meeting discussions

  Improved understanding of client server architecture

  Experience with agile development process (SCRUM)