Reference Articles

 

The below books and articles are those that I’ve found to be interesting or educational or that have expressed my own opinions more articulately than I could.


Engineering

  The Absolute Minimum Every Software Developer Absolutely Positively Must Know About Unicode and Character Sets (No Excuses!) by Joel Spolsky

  The Joel Test: 12 Steps to Better Code by Joel Spolsky

  Controlling Your Environment Makes You Happy by Joel Spolsky

  Painless Functional Specifications by Joel Spolsky

[Book] Code Complete 2 by Steven C. McConnell


Management

  Evidence Based Scheduling by Joel Spolsky

  7 Creative Principles of Pixar by John Lasseter

[Book] Behind Closed Doors: Secret of Great Management by Johanna  Rothman and Esther Derby


Design

  The Process of Designing a Product by Joel Spolsky

  The BrainStormer by Andrew Bosley

[Book] How to Write Better Requirements Production by Ian Alexander and Richard Stevens

[Book] Andrew Rollings and Ernest Adams on Game Design


Production

  Painless Bug Tracking by Joel Spolsky

  Why You Only Need to Test with 5 Users by Jakob Nielsen

  Using Discount Usability Engineering to Penetrate the Intimidation Barrier by Jakob Nielsen


Interviewing

  The Guerrilla Guide To Interviewing by Joel Spolsky